Dustin
Dustin Tyme
dustin_profile.jpg
Portrayed By Norman Reedus
Gender Male
Date of Birth June 23, 1979
Age 30
Zodiac Sign Cancer
Aliases Dusty
Place of Birth Clint, TX, USA
Current Location New York City, NY, USA
Occupation Tarot reader
Known Relatives ???
Significant Other N/A
Known Abilities Small Particles Manipulation
First Appearance The World Is Not Enough

A fortune teller, a Texan, and perhaps something else, Dustin has no precognitive powers to speak of, but he does have an agenda. You don't know what it is. Maybe he doesn't either!

History

Dustin seems more enraptured in the stories of others, to be honest, than he does his own. The past is past is past. As of now, this Texan transplant appears to make his living with sleight of hand street magic, although he seems to be better at or at least prefer fortune telling as an entertainment trade. Better for talking, and though he's no precognitive, he certainly sees an element of truth in it as opposed to the deception of trickery.

Ability

Small Particles Manipulation

Small particles manipulation describes the telekinetic control over substances that slot into the category of 'small particles'. This includes and mainly features control over dust, soot, ash, fine dirt and sand - this is not all he is limited to, but it is what he typically works with. The finer the material, the finer control he has over it.

To quantify the amount of material in numerical cubic feet or similar would be impossible and misleading due to its nature and variations, but he can only control it within a range of approximately fifty feet. His influence can extend further, but not by much, and only in that he can drag small particles towards him so as to better manipulate them within his range.

What he can do depends mostly on what he has to work with. Most of the time, due to accessibility, he controls dust. After summoning dust clouds out from nooks and crannies either within a building or outside of it, he can use this to blind someone, try to choke someone, and be a real pain to anyone who happens to be allergic. This aspect of his power is largely atmospheric and more irritating than particularly combative, but can be just the right amount of irritating to be crucial in certain situations.

Ash and soot works in much the same way, and it, along with dust, can also be used for finer tricks. He can create shapes and images in the air, with concentration. These will never be realistic or accurate.

When he deals with sand (the maximum of his capacity when it comes to the sheer size and weight of the particles), it acts somewhat differently to finer materials. For one thing, he cannot use it for very long before suffering burnout, as so many Evolved do. For another, he really has no amount of fine control over it, nor does it behave like dust in that he can't really make clouds of it. He can, however, for short periods of time, move it through the air in the patterns of whirlwinds, with enough strength and speed that it can damage skin and cause physical pain to his targets. This is also very dependent on if there is even sand in the area to use, which often, there is not.

Which is why he carries around a generous flask of glass particles. These are exceedingly fine, and individually, useless. However, he can shape and manipulate them as a group and use it offensively to slice and injure. The wounds dealt are, mainly, superficial (unless he goes for the eyes) but can allow him to hassle attackers from a distance.

Two more limitations include water and a lack of immunity. Any of these substances hit with water will topple them out of his range of control - he can't control mud. Lack of immunity is an important one, as well - if he creates a room-sized dust cloud, he is just as affected by it as everyone else. Not to mention that once he begins to suffer from this effect, his power goes a little haywire, either dispersing or intensifying the effect he has going until he's forced to stop. The other thing that will gnaw on his control is emotional responses - anger or panic might have dust kicking up in varying degrees, although intensive practice has made sure that this is rarely a danger.

Stunts

Timeline

November, 2009
When Where What Who

Quotes

To come.

Trivia

To come.

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